Gleaner Heights Wiki
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| Getting Started
 
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{| class="article-table"
The Player
 
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|Getting Started
 
The Player
   
Controls
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Controls
   
Health
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Health
   
Energy
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Energy
   
Skills
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Skills
   
Day Cycle
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Day Cycle
   
Inventory
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Inventory
   
Farm Maps
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Farm Maps
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|Tools
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Weapons
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Fish
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Artifacts
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Minerals
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Food
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Shipping
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Crafting
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Foraging
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|Trees
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Hats
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Footwear
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Rings
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Fertilizer
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Tackle
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Furniture
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Wallpaper
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Flooring
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|Villagers
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Friendship
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Marriage
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Children
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Festivals
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Quests
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Bundles
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Achievements
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Modding
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|-
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|Crops
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Fruit Trees
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Animals
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Artisan Goods
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Farmhouse
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The Cave
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Greenhouse
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|Pelican Town
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Blacksmith
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Community Center
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Harvey's Clinic
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JojaMart
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Museum
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Pierre's
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The Saloon
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The Sewers
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|Cindersap Forest
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 Abandoned House
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 Marnie's Ranch
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 Secret Woods
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 Traveling Cart
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 Wizard's Tower
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 The Mountain
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 Adventurer's Guild
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 Carpenter's Shop
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 The Mines
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 Railroad
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 Spa
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 Quarry
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 Mutant Bug Lair
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 Witch's Hut
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|Weather
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Seasons
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Spring
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Summer
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Fall
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Winter
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Monsters
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|}
   
   

Revision as of 05:32, 11 February 2018

Welcome
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Welcome to the Gleaner Heights Wiki!
This wiki is about the Gleaner Heights series that anyone can edit!
5,748 edits made and 541 articles created since February 10th, 2012.
This wiki contains unmarked spoilers. Read at your own risk!

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Characters

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Characters


About
Gleaner Heights is a Harvest Moon-inspired retro-styled farming sim developed entirely by one man, a very basic outline that sounds a lot like the indie mega-hit Stardew Valley. To a point, that's true. During the day you'll grow crops, tend your animals, hunt, fish, cook, befriend the townsfolk, and perhaps even pursue romance. But things take a turn when the sun goes down.

The game begins as you take your first steps toward a new life as a farmer in the charming little town of Gleaner Heights. "Grab your trusty tools and transform your farm into the richest field in town! Over 40 crops await for you to discover and plant them. Tend to your animals, make them happy and collect their produce! Keep them either inside the barn or make fenced perimeters outside to let them graze under the sun," the Steam Page says.

Scroll down a little, though, and you'll learn that your adopted home is not quite as it seems. "Discover the haunting past of Gleaner Heights, from its early days to the terrible events that occurred just prior to your arrival. Confront the supernatural horror that lurks in the bowels of the earth. Break the cycle of destruction... or inherit it."

"Gleaner Heights is an experiment on how people will react upon finding out that their formerly-perceived-as sandboxy, innocent, do-anything-I-want world has consequences," Manolidis said. "In other farming games, if you neglect a sick animal, it will die, vanishing automagically from your farm. Well, not in this game. Here, you'll have to deal with the slowly decomposing result of your neglect."

It's obviously grim in places, and there are combat sequences, but it's not gratuitously violent: Violence happens, but the greater horror is being forced to live with the consequences of your actions. As you wander the streets at night, discovering the secret lives of your friends and neighbors, you can help or hinder them as you see fit. But if you choose to become involved, you don't get to just walk away when it's over. "The ghosts of victims of your vile deeds will haunt you forever," Manolidis said.

And you do have the choice to just leave all that alone if you want. There's an overarching plot to follow with multiple endings, but "people can safely ignore all the underlying stuff and happily plant and water beans and cabbages all year, to year one million," he said. "Who am I to tell them otherwise?"

Gleaner Heights is set to go live on Steam on February 21, and Manolidis plans to continue developing the game beyond that point with new animals, crops, NPCs, and areas to explore. "I also really want to add a colorblind mode, as well as a 'child safe' mode, since the game tends to be a bit violent and unsuitable for children in a (very) few places," he said. "Also, I plan on releasing its soundtrack as DLC, since I'm also the game's composer!"

Navigation
Getting Started
Getting Started

The Player

Controls

Health

Energy

Skills

Day Cycle

Inventory

Farm Maps

Tools

Weapons

Fish

Artifacts

Minerals

Food

Shipping

Crafting

Foraging

Trees

Hats

Footwear

Rings

Fertilizer

Tackle

Furniture

Wallpaper

Flooring

Villagers

Friendship

Marriage

Children

Festivals

Quests

Bundles

Achievements

Modding

Crops

Fruit Trees

Animals

Artisan Goods

Farmhouse

The Cave

Greenhouse

Pelican Town

Blacksmith

Community Center

Harvey's Clinic

JojaMart

Museum

Pierre's

The Saloon

The Sewers

Cindersap Forest


 Abandoned House

 Marnie's Ranch

 Secret Woods

 Traveling Cart

 Wizard's Tower

 The Mountain


 Adventurer's Guild

 Carpenter's Shop

 The Mines

 Railroad

 Spa

 Quarry

 Mutant Bug Lair

 Witch's Hut

Weather

Seasons

Spring

Summer

Fall

Winter

Monsters


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